Site Maintenance

Member for

4 years 5 months
Submitted by SuperSayu on Tue, 11/06/2018 - 14:31

I had a scare where I thought my site may have been compromised. I no longer believe this, but I am migrating my site to a new installation anyway. As a result, things will be a bit less polished than usual for a while.

Heroism and Replacement Goals: Game Design and PUBG

Member for

4 years 5 months
Submitted by SuperSayu on Sat, 01/27/2018 - 12:45

In an August 2017 podcast, NPC Cast discussed what Player Unknown's Battlegrounds (PUBG) might teach tabletop game masters and people who were making role-playing games in general. At the time I started to write this essay, which got set aside and forgotten, the summary of which is this: in a round-based game where you are more likely to fail than succeed, players are constantly making their own objectives.

reMarkable Review

Member for

4 years 5 months
Submitted by SuperSayu on Fri, 12/01/2017 - 17:13

This is a brief review of the reMarkable Tablet, which I ordered as a Kickstarter project. It is, for those not aware, a touchscreen e-ink tablet (10.25" screen) with a stylus, so you can write on it like paper.

Overwatch: Mercy Resurrect and Strategic Play

Member for

4 years 5 months
Submitted by SuperSayu on Sun, 11/05/2017 - 16:40

This is a copy of something I posted in the Overwatch Feedback Forum regarding the late-2017 changes to the healing character Mercy.

I am wondering if maybe the Mercy change and this nerf are both... well, it's difficult to explain. I understand why the nerf, but I don't understand why the original Mercy change, since that flies in the face of both good game design and good strategy.

Overwatch: Mercy Changes

Member for

4 years 5 months
Submitted by SuperSayu on Wed, 11/01/2017 - 19:14

This is a copy of something I posted in the Overwatch Feedback Forum regarding the late-2017 changes to the healing character Mercy.

Caveats in advance: I prefer old Mercy, am used to current Mercy, and what I am going to suggest is something nobody wants, which is yet another massive overhaul to Mercy. I would also accept old Mercy again.

The Reasoning:

Overwatch and Team Assets

Member for

4 years 5 months
Submitted by SuperSayu on Sun, 09/03/2017 - 16:57

Overwatch Free-for-all deathmatch has opened my eyes a bit to something which might actually drive me away from Overwatch in the end. It may not really be their fault; I am willing to give them the benefit of the doubt, and certainly they have been trying to make the best game possible. But playing Overwatch for the first time without any semblance of being on a team made me realize just how lonely I feel playing Overwatch in general.