I am ridiculously busy and should probably be focusing on packing for my move instead of writing coding theory blog posts! However, this is something I feel strongly about.
So, to date I've tried two generic MOBAs (HiREZ's SMITE, and recently the more interesting Awesomenauts) and even without trying more of the genre, I am immediately and despairingly aware of how ungodly formulaic the concept is. I knew when picking up SMITE that it was a MOBA, but I had never played one. Playing it off and on for a few weeks to a couple months, I picked up the concept, but it was incredibly clear that it was a cut and dried replica of a game I've never played.
Well, I suppose for my first blog post on my own site, I might as well go for gold, huh?