• MAD, In Theory

    I’ve created a blog post on another site instead of continuing to talk about Project MOS/DCA here.

  • Overwatch 2: I’ve Already Written This Rant

    I’m well aware of my readership numbers: nonexistent. I’m aware that this comes as no surprise, given that I don’t attempt to spread my writing in any way, shape, or form. Nevertheless, it brings me pain to have to make a point that I’ve already made, vis a vis, Overwatch 2’s new “Stadium” game mode–and,…

  • Deadlock: Silhouettes and Emotional State

    Okay… I’ll admit ahead of time that the writing of this blog post got away from me a bit, but I hope you’ll stick around to the end. I think that part of what I’m trying to wrap my head around, in terms of why I don’t like Deadlock’s design as it is, is that…

  • Let’s Be Honest About Deadlock

    Dead­lock is a game that is so ear­ly in de­vel­op­ment that it’s easy to crit­i­cize a lot, un­fair­ly; there’s a lot that (as­sum­ing de­vel­op­ment con­tin­ues) will doubt­less be ad­dressed at some point. Places where they just need to add more sys­tems, voice­lines, me­chan­ics, pol­ish. I don’t want to talk about that. Most­ly. As a per­son…

  • Overwatch’s Sombra Rework and the Fundamental Nonsense of Multiplayer Shooters

    Years ago, on a previous version of this site, in rants now locked behind backups that would need to be converted to a new form, I discussed the travesty that was Tribes: Ascend’s early attempt at game monetization. If I were to boil down what I said at the time, it was that T:A was…

  • A Brief Chat with ChatGPT

    I do endeavor to find unusual ideas. So I asked ChatGPT the following: Tell me a story about dogs, but with every other word run through a rot13 encoder The result was somewhat surprising, and a bit disappointing: Gur fnzr rkcrevzrag jnf univat n pyvzo bs qbtzf va gur qnex genvy. Gurl pbhyq abg or…

  • Tech WAiTY: Machine Learning

    Technology: We Ain’t There Yet. The Waity List is a series of articles on technologies that we shouldn’t get too excited about, at least until they can meet certain criteria. This is a topic I’ve been grumbling to myself about as I listened to the This Week in Tech podcasts talk about machine learning over…

  • Tech WAiTY: Augmented Reality

    Technology: We Ain’t There Yet. The Waity List is a series of articles on technologies that we shouldn’t get too excited about, at least until they can meet certain criteria. I have written about this on my old blog, now defunct, but I was inspired listening to This Week in Google‘s year in review for…

  • Emotional Statelessness: A Problem in Game Design

    A Brief History of this Essay This was originally a part of an essay describing problems I had with the crowdfunded game Starbound, and describing what I would have preferred that game to be, and how I would make a theoretical sequel to the game. I originally wrote that essay before Starbound got its 1.0…

  • Overwatch 2: Mechanically Addressing Naive Characterization (A Suggestion)

    A short preface As I mentioned in my previous blog post, I had a longer essay on thoughts about Overwatch 2 that I ended up not liking and sitting on for a long time. Part of that was the overall pretentiousness of my tone, which you may still see here, but another part of it…