• Overwatch 2: Mechanically Addressing Naive Characterization (A Suggestion)

    A short preface As I mentioned in my previous blog post, I had a longer essay on thoughts about Overwatch 2 that I ended up not liking and sitting on for a long time. Part of that was the overall pretentiousness of my tone, which you may still see here, but another part of it […]

  • Overwatch 2: Multiplayer, Content Grinding, and the MCV Problem

    A short preface This was originally part of a longer essay, and to be clear: I have no idea to what degree Team Overwatch’s plans have changed since we last heard about it. The direct reason for this essay is the proposed character leveling system which was proposed for Overwatch 2’s cooperative PvE game mode, […]

  • Words to say: I have a few

    So! If anyone was actually following my blog you’d note that is has been out of commission for… a while now. And not well-updated before then. And that is exactly the point–I was self-hosting a blog and not exactly keen on keeping the server software constantly updated. Migrating from one version of Drupal to the […]